Icon | Spell | Information |
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Thops’s Barrier | The lifelong pursuit of Thops the Bluntstone. Creates a magic forcefield that deflects sorceries and incantations. Hold to continuously create barriers. Future generations will learn. They will know the foolishness of the sneering sorcerers who ridiculed this theory, little realizing that it was in fact a discovery worthy of a new conspectus of the academy. |
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Tibia’s Summons | Sorcery of the servants of Death. Summons a group of Those Lost in Death. Three skeletons will appear some distance from the caster and attack foes before disappearing. The dead have long been left to wander; what they need is leadership. |
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Triple Rings of Light | One of the incantations of the Golden Order fundamentalists. Produces three rings of light and fires them forwards. The rings of light return to a position close to the caster before disappearing. This incantation can be cast repeatedly. A gift from the young Miquella to his father, Radagon. |
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Unendurable Frenzy | Incantation originating from the maddening Three Fingers. Causes the yellow flame of frenzy to violently burst forth from the caster's eyes. Hold to continue channeling the flame. This incantation can be used while in motion. It is the maddening pain and unstoppable tears of those afflicted with the flame of frenzy brought into being. |
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Unseen Blade | One of the night sorceries of Sellia, Town of Sorcery. Enchants armament held in right hand, making it completely invisible. This sorcery can be cast while in motion. Used by Sellian assassins to present themselves as unarmed sorcerers. |
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Unseen Form | One of the night sorceries of Sellia, Town of Sorcery. Makes the caster semi-invisible. While on horseback, effect extends to cover the mount. This sorcery can be cast while in motion. The Sellian assassins considered every option that aided their dirty work. |
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Urgent Heal | Incantation of the Two Fingers' faithful. Heals a small amount of HP. This incantation can be cast while in motion. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty. |
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Vortex of Putrescence | Sorcery used by the Putrescent Knight. Launches a whirl of putrescent jets that explode shortly after impact and bathe the area in ghostflame. In an age long past, Death was burned by ghostflame. Even the remains of tainted flesh were given equal treatment in death. |
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Vyke’s Dragonbolt | Incantation of Vyke, knight of the Roundtable Hold. Summons red lightning to bolster both the caster's body and their armament held in the right hand. Enchants armament with lightning-affinity attacks and increases maximum equipment load. However, lightning damage negation will be reduced. Of all the knights, Vyke the Dragonspear was the one Lansseax loved the most. |
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Watchful Spirit | An entreaty received from the Empyrean grandam. Summon a guardian spirit above the caster's head. The spirit never strays far from the caster, conjuring several apparitions before dissipating. "Take vengeance upon Messmer and his lot. They who betrayed us, aye, they who burned us... Let them face in thy wrath their just deserts." |
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Whirl, O Flame! | Superior incantation of the Fire Monks. Creates a spiraling stream of fire that burns the area before the caster. Charging enhances potency and reach. Fire beguiles those who gaze into it. And so the guardians of the Flame are also its worshippers. |
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Wrath from Afar | An Erdtree incantation discovered in the realm of shadow. Fires a golden shockwave that knocks back nearby foes. Charging increases the size of the shockwave. When the Elden Ring was shattered, the people of the realm of shadow felt it too—and feared it as a sign of the Erdtree's wrath. |
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Wrath of Gold | Superior Erdtree Worship incantation. Produces a golden shockwave that knocks back nearby foes. Charging increases the size of the shockwave. This incantation was discovered when the Elden Ring was shattered, and it was feared as a sign of the Erdtree's wrath. |
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Zamor Ice Storm | Ice sorcery of the Town of Zamor. Strike the ground with the staff to create a freezing tornado. Charging enhances potency. Cloaked in icy tempests, the knights of Zamor have challenged the Fire Giants since ancient times. |