Golden veil of intricate design. Uses FP to mimic nearby objects. When Godrick was hounded from Leyndell, the Royal Capital, this was one of a multitude of treasures he took with him. Also known as "Marika's Mischief."
Piece of glintstone tinged with unstable magic. Found in crystal tunnels. Break gem, using FP to produce a magic bolt. Poor quality and thereby easily broken, a sorcerer wouldn't give it a second look.
Large piece of glintstone tinged with unstable magic. Found in crystal tunnels. Break gem, using FP to produce a magic bolt. Poor quality and thereby easily broken, a sorcerer wouldn't give it a second look.
Shard of rock found in the wake of a meteorite strike. It is imbued with a particularly weighty magic. Uses FP to emit gravitational shockwave. The desperate ones who scavenge for these shards dub themselves "starcallers."
Shard of rock found in the wake of a meteorite strike. It is imbued with a particularly weighty magic. Throw at enemies, using FP to cause a gravitational explosion. The desperate ones who scavenge for these shards dub themselves "starcallers."
Bell used by worshippers of revenants. Ring bell, using FP to summon prowling wraiths. This can be done multiple times in a row. Wraiths are said to be the vengeful spirits of those who died when cursed.
Grease which holds the blessing of the Erdtree. Craftable item. Consumes FP when coated on weapon, allowing it to deal magical damage and purify those who have lived beyond death. There is no place in the Golden Order for those who have exceeded life's bounds. These blemishes must be hunted down by the Virtuous.
Ruin Fragment blessed with an incantation of the Two Fingers. Craftable item. Uses FP to generate warmth, continuously restoring the HP of those nearby. It's said that the Erdtree was once as warm as the gentle sun, and would gradually heal all who bathed in its rays.
Ruin Fragment blessed with an incantation of the Three Fingers. Craftable item. Uses FP to generate warmth, continuously restoring the HP of those who host the frenzied flame. Confers madness upon those who have not adopted the flame. Take care not to mistake this for its gentler cousin.
Ruin Fragment with a cipher inscription. Craftable item. Uses FP to reveal more messages from other worlds. Words are gregarious things, drawn to one another much as people are.
Tree branch blessed with an incantation of unalloyed gold. Craftable item. Pierce a foe, using FP to turn them into a temporary ally. The Empyrean Miquella is loved by many people. Indeed, he has learned very well how to compel such affection.
Favor bestowed by a deathbed companion. Protection of a hidden temple in the guise of a bedchamber. Uses FP to temporarily boost poise. The favor allows one to forget any aches and pains. In Death, there is only peace, for in Death, there can be no sensation.
Protection of a hidden temple in the guise of a bedchamber. This blessing is of the utmost rarity. Uses FP to temporarily raise poise. The effect lasts longer than a mere favor. It's said a deathbed companion will only produce a blessing of this kind for a champion but once in her entire life. The sole blessing which she imbues of her own volition.
Art of the perfumers who fought in the Shattering. Craftable with a perfume bottle. Uses FP to raise the attack power of the user and nearby allies while also reducing the damage from one incoming attack by half. This aromatic has an extremely potent morale-raising effect that makes those accustomed to it fearless in the face of death. It was this influence that made the perfumers exceptional commanders.
Art of the perfumers who fought In the Shattering. Craftable with a perfume bottle. Uses FP to broadly scatter sparks in a wide arc straight ahead. Though fire was prohibited to those who served the Erdtree, this rule was forgotten as the war drew ever on.
Forbidden art of depraved perfumers. Craftable with a perfume bottle. Uses FP to temporarily turn body to steel, boosting poise, resistances and damage negation at the expense of mobility and vulnerability to lightning. An art that requires fragments of hunted noble jars. Depraved perfumers are plainly in league with jar poachers.
Forbidden art of depraved perfumers. Craftable with a perfume bottle. Uses FP to enter a temporary state of fervor, raising maximum attack power and stamina while also increasing damage received. "Even upon the battlefield, do you fear being wounded? Take a good look. Your limbs are frozen stiff."
Forbidden art of depraved perfumers. Craftable with a perfume bottle. Uses FP to release a poison mist from user's mouth, causing a buildup of poison. Perfumed powder is held in the mouth to dissolve before being expelled. It was once a restorative art, or so it is said.
Forbidden art of depraved perfumers. Craftable with a perfume bottle. Uses FP to release an acidic mist from user's mouth, damaging armaments and temporarily lowering attack power. Perfumed powder is held in the mouth to dissolve before being expelled. It was once a restorative art, or so it is said.
Glass shard covered in dirt. Because it sparkles in the light, it might be mistaken for an object of value when seen from afar. It cannot produce light by itself. Essentially worthless.