[All Spells] [View Sorceries Only] [View Incantations Only]
IconNameNotes/Description
Flame Sling Flame Sling
Incantation originating from a sinister prophecy. Throws a ball of raging fire. Charging enhances potency and causes the ball of fire to explode. The flame of ruin is anathema to the Erdtree. But prophets sometimes glimpse it within the faith all the same. Sadly when this occurs their sole reward is banishment.
Flame, Cleanse Me Flame, Cleanse Me
One of the incantations of the Fire Monks. Creates a fire within that burns away toxins. Alleviates poison and scarlet rot buildup and cures these ailments. This incantation leaves the caster with subtle burns—a reminder that they must fear the flame.
Flame, Fall Upon Them Flame, Fall Upon Them
One of the incantations that draws directly from the power of the Fire Giants. Hurls several balls of fire at once. Charging enhances potency and causes the balls of fire to explode. There is no record of this incantation in common prayerbooks. Only a select few prelates know of its existence.
Flame, Grant Me Strength Flame, Grant Me Strength
Superior incantation of the Fire Monks. Creates an invigorating fire within that enhances physical and fire-affinity attack power. This incantation does not burn the caster, and so it is considered forbidden by the guardians of the Flame.
Flame, Protect Me Flame, Protect Me
The most ancient of the Fire Monks' incantations. Creates a fire within that greatly increases fire damage negation. It is said that this incantation was used during the War against the Giants long ago, during which it protected the champions of the Erdtree.
Fortissax’s Lightning Spear Fortissax’s Lightning Spear
Incantation that channels the power of the ancient dragon Fortissax. Creates two spears of red lightning and stabs them into the ground from above, one after another. On impact, each spear will burst into trails of lightning covering the area. During the War of the Ancient Dragons, these twin red lightning stakes were the hallmark of one ancient dragon who was called the mightiest boulderstone.
Frenzied Burst Frenzied Burst
Incantation originating from the maddening Three Fingers. Releases concentrated blasts of the yellow flame of frenzy from the caster's eyes. Charging enhances potency, enabling the blasts to penetrate the enemy's guard. In times past, every single person who attempted to control the flame of frenzy succumbed to madness after a desperate internal struggle. This incantation is testament to a meager victory.
Frozen Lightning Spear Frozen Lightning Spear
Incantation that channels the power of the Dragonkin Soldiers. Creates a spear of ice lightning and stabs it into the ground from above. On impact, the spear will burst into trails of lightning advancing forwards. The Dragonkin were born in the Eternal City, where they knew no true sky, nor true lightning. Instead, ice lightning was their weapon.
Furious Blade of Ansbach Furious Blade of Ansbach
Incantation of Ansbach, Pureblood Knight.

Produces a bloodflame blade from the side of the hand, then lunges at enemies to cleave through them.

Charge to increase the number of slashes.

Markedly different from the finessed swordplay of the dynast, this is an aggressive last resort of an incantation that gave rise to Ansbach's fearsome reputation.
Ghostflame Breath Ghostflame Breath
One of the incantations of Dragon Communion.

Transforms caster into a dragon to spew ghostflame breath.

Charging extends duration.

The land of spiritgraves is home to all manner of dead, and even the corpses of fallen dragons found their way there. Several of them were endowed with such vivacity that even in death, they could not fully die.
Giant Golden Arc Giant Golden Arc
Sorcery of the inquisitors of the tower, wielded as an incantation of the spiral.

A swing of the arm releases a giant golden arc.

Charging enhances potency.

The arc resembles the barb, a known symbol of coercive questioning.
Giantsflame Take Thee Giantsflame Take Thee
One of the incantations that draws directly from the power of the Fire Giants. Hurls a massive ball of raging fire. Charging enhances potency and causes the ball of fire to explode. There is no record of this incantation in common prayerbooks. Only a select few prelates know of its existence.
Glintstone Breath
Glintstone Breath
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew magic breath. Charging extends duration. Those extraordinary individuals who perpetuate Dragon Communion are called the dragon-hearted.
Golden Arcs Golden Arcs
Sorcery of the inquisitors of the tower, wielded as an incantation of the spiral.

A swing of the arm releases a procession of golden arcs.

Charging enhances potency.

The arcs resemble barbs, a known symbol of coercive questioning.
Golden Lightning Fortification Golden Lightning Fortification
An incantation of Erdtree Worship. Greatly increases lightning damage negation for the caster and nearby allies. Hold to continue praying, delaying the effect. This incantation was used by the knights of the Erdtree during the assault by the great ancient dragon Gransax, and the bitter War of the Ancient Dragons that followed.
Golden Vow Golden Vow
An incantation of Erdtree Worship. Increases attack power and defense for the caster and nearby allies. Hold to continue praying and delay activation. This incantation has been taught to knights of the royal capital for generations, and knights sent on distant expeditions lean on it as a source of courage.
Great Heal Great Heal
Superior incantation of the Two Fingers' faithful. Greatly heals HP for the caster and nearby allies. Hold to continue praying and delay activation. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
Greyoll's Roar
Greyoll’s Roar
Superior incantation of Dragon Communion. Channels the power of Greyoll, the Elder Dragon. An incantation of legendary status. Transforms caster into a dragon to emit a terrible roar, reducing the attack power and defense of nearby enemies. Greyoll was the mother of all dragons, dwarfing all who stood before her like a looming mountain.
Gurranq’s Beast Claw Gurranq’s Beast Claw
Superior incantation taught by Gurranq, the Beast Clergyman. Creates beast claws that rend surroundings with shockwaves. Long ago, Gurranq was a beast of such terrifying ferocity that his former name meant "Death of the Demigods."
Heal Heal
Incantation of the Two Fingers' faithful. Heals HP for the caster and nearby allies. Hold to continue praying and delay activation. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
Heal from Afar Heal from Afar
An Erdtree incantation discovered in the realm of shadow.

Fires a projectile toward distant allies that greatly restores HP on contact.

Even when far beyond, far out of sight, the Erdtree will surely give us its blessing.
Honed Bolt Honed Bolt
One of the incantations of the capital's ancient dragon cult. Summons a bolt of lightning to strike foes from above. This incantation can be cast repeatedly. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe—an event that gave rise to the ancient dragon cult in the capital.
Howl of Shabriri Howl of Shabriri
Incantation originating from the maddening Three Fingers. Releases a maddening shriek that causes madness buildup in foes nearby. This incantation also causes madness buildup in the caster and makes enemies more likely to target them. It is said that the sickness of the flame of frenzy began with Shabriri, the most reviled man in all history.
Immutable Shield Immutable Shield
One of the incantations of the Golden Order fundamentalists. Enchants shield held in the left hand with the light of regression, increasing all forms of non-physical damage negation and ailment resistance. Two concepts form the basis for Golden Order fundamentalism. One is the law of regression, to which this incantation relates.
Inescapable Frenzy Inescapable Frenzy
Incantation originating from the maddening Three Fingers. Causes the yellow flame of frenzy to blaze from the caster's eyes. The caster then latches onto foes, spreading the madness. This incantation also causes buildup of madness in the caster, and is only effective against Tarnished. To gaze into one another's eyes is truly the most intimate form of human contact.
Knight’s Lightning Spear Knight’s Lightning Spear
One of the incantations of the capital's ancient dragon cult.

Summons a lightning spear while also manifesting ancient dragon crests. On throwing the spear, the crests will launch additional spears.

Charge to increase the number of crests.

An incantation that was taught only to the most accomplished knights, and now a lost art in the Lands Between.
Land of Shadow Land of Shadow
Incantation originating from Scadutree avatars.

Creates a hail of golden projectiles which are fired toward foes after a brief delay.

This incantation channels the force of the Scadutree's power, and its gold is accompanied by shadow.
Lansseax’s Glaive Lansseax’s Glaive
Incantation that channels the power of the ancient dragon Lansseax. Creates a red-lightning glaive and sweeps the area from above. This attack unleashes trails of lightning. Lansseax was the sister of Fortissax. It is said that she took the form of a human to commune with the knights as a priestess of the ancient dragon cult.
Law of Causality Law of Causality
One of the incantations of the Golden Order fundamentalists. One of the key fundamentals. Manifests a small ring of causality within that allows the caster to automatically retaliate upon receiving a certain number of blows. The fundamentalists describe the Golden Order through the powers of regression and causality. Causality is the pull between meanings; it is the connections that form the relationships of all things.
Law of Regression Law of Regression
Incantation of the Golden Order fundamentalists. One of the key fundamentals. Heals all negative statuses, dispels special effects, and reveals mimicry in all its forms. The fundamentalists describe the Golden Order through the powers of regression and causality. Regression is the pull of meaning; that all things yearn eternally to converge.
Light of Miquella Light of Miquella
The strength of Miquella upon his deific return, wielded as an incantation.

Annihilates foes with a pillar of light.

Miquella sought to accept all that was and would be, but found one that refused to be embraced.

No wonder, as one god, and one king consort, is all the world needs.
Lightning Fortification Lightning Fortification
Incantation of the Two Fingers' faithful. Increases lightning damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights, and the scions of gold. Heed me—the Lands Between offers no welcome to the Tarnished.
Lightning Spear Lightning Spear
One of the incantations of the capital's ancient dragon cult. Summons a lightning spear and hurls it before the caster. Charging causes a lightning bolt to strike the point of impact. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe—an event that gave rise to the ancient dragon cult in the capital.
Lightning Strike Lightning Strike
One of the incantations of the capital's ancient dragon cult. Summons a bolt of lightning that scatters and spreads around the surrounding area. This incantation can be cast repeatedly. Ancestors of the modern dragons, the ancient dragons had scales of Gravel Stone and wielded lightning as their weapon. It is said that once they attacked Leyndell, the Royal Capital.
Litany of Proper Death Litany of Proper Death
One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death. Creates an image of Order, dealing holy damage to nearby foes. This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived. The role of the hunters is to stamp out defiled reason—all for the perfection of the Golden Order.
Lord’s Aid Lord’s Aid
Incantation bestowed by the Two Fingers upon the Tarnished deemed worthy of becoming a lord. Alleviates buildup of poison, blood loss, and sleep for the caster and nearby allies. Additionally, cures poison. Hold to continue praying and delay activation.
Lord’s Divine Fortification Lord’s Divine Fortification
Incantation taught to Gideon the All-Knowing by the Two Fingers. Greatly increases holy damage negation for the caster and nearby allies. Hold to continue praying and delay activation. Gideon gained true knowledge after his long exchange with the Two Fingers—discovering all had been broken long ago; that the trembling fingers, bent with age, and the Erdtree itself, were no exception.
Lord’s Heal Lord’s Heal
Incantation bestowed by the Two Fingers upon the Tarnished deemed worthy of becoming a lord. Heals a massive amount of HP for the caster and nearby allies. Hold to continue praying and delay activation. Tarnished—O, Tarnished! Seek the Erdtree and stand before Marika, its Queen. Become the Elden Lord!
Magic Fortification Magic Fortification
Incantation of the Two Fingers' faithful. Increases magic damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights, and the scions of gold. Heed me—the Lands Between offers no welcome to the Tarnished.
Magma Breath
Magma Breath
One of the incantations of Dragon Communion. Transforms caster into a wyrm to spew magma breath. Allows one follow-up attack. Those who have performed the Dragon Communion will find their humanity slowly slipping away. Once they fully succumb to their fate, they are left no more than wyrms that crawl the earth.
Messmer’s Orb Messmer’s Orb
An incantation of Messmer the Impaler.

Summons Messmer's flame to form a giant floating orb. The orb soars toward a foe, crashes into the earth, and explodes after a brief delay.

Charging enhances potency.

Messmer despised his own fire. Time and time again he hoped to rid himself of it, but ever did it burn.
Midra’s Flame of Frenzy Midra’s Flame of Frenzy
Incantation in praise of Midra, Lord of Frenzied Flame.

Summons an apparition of the Lord's head to spew frenzied flame.

This incantation can be used while in motion. The apparition will remain for as long as the input is held.

The Lord of Frenzied Flame shall take their torment, despair. Their affliction. Every sin, every curse. All melted away.

Yet Midra, like others before him, was too weak to become a Lord.
Minor Erdtree Minor Erdtree
Secret incantation of Queen Marika.

Only the kindness of gold, without Order.

Creates a small, illusory Erdtree that continuously restores the HP of nearby allies.

Marika bathed the village of her home in gold, knowing full well that there was no one to heal.
Multilayered Ring of Light Multilayered Ring of Light
Incantation of those who served Miquella.

Produces a multilayered ring of golden light and fires it forwards, inflicting continuous damage on those struck by it.

Charging increases potency.

This light-ring incantation was cultivated by a tradition separate from Golden Order fundamentalism.
Night Maiden's Mist
Night Maiden’s Mist
One of the night sorceries of Sellia, Town of Sorcery. Releases a life-sapping silver mist before the caster, dealing damage to all caught within, including the caster. This sorcery can be cast while in motion. Below Sellia, the Eternal City of Nokron sleeps. This sorcery originates from the maiden of that place.
Noble Presence Noble Presence
Ancient power of the Godskin Nobles. Thrust out belly with gusto to produce a shockwave that knocks back nearby foes. Charging enhances potency, knocking enemies into the air. Once a sign of the gods' wrath, this incantation became a trophy of the Nobles' god hunt.
O, Flame! O, Flame!
Incantation of the Fire Monks. Momentarily sparks roaring flame from the caster's hand. Charging enhances potency. The Giants' Flame still smolders upon the distant northern mountaintop, and the Fire Monks are its guardians.
Order Healing Order Healing
One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death. Alleviates death blight buildup. The noble Goldmask lamented what had become of the hunters. How easy it is for learning and learnedness to be reduced to the ravings of fanatics; all the good and the great wanted, in their foolishness, was an absolute evil to contend with. Does such a notion exist in the fundamentals of Order?
Order’s Blade Order’s Blade
One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death. Enchants armament held in the right hand with holy-affinity attacks. This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived. The role of the hunters is to stamp out defiled reason—all for the perfection of the Golden Order.
Pest Threads Pest Threads
Incantation of the servants of rot. Secretes countless sticky threads, launching them forwards. A technique of the pale pests who crawl through the lands afflicted by scarlet rot; the abandoned children of the goddess. "Do you have an interest in rot incantations?"