IconNameNotes/Description
Smithing Stone [5] Stone used to smith a variety of armaments. A rare specimen, it is tinged with gold. Strengthens armaments up to +15. Mined near the foot of the Erdtree, these stones are said to have been used to bolster the strength of the Royal forces.
Smithing Stone [4] Stone used to smith a variety of armaments. A large and particularly hard specimen. Strengthens armaments up to +12. Smithing stone is found throughout the Lands Between, and mining galleries built to excavate it can be found everywhere.
Smithing Stone [3] Stone used to smith a variety of armaments. A particularly hard specimen. Strengthens armaments up to +9. Smithing stone is found throughout the Lands Between, and mining galleries built to excavate it can be found everywhere.
Smithing Stone [2] Stone used to smith a variety of armaments. A large shard found in plenty. Strengthens armaments up to +6. Smithing stone is found throughout the Lands Between, and mining galleries built to excavate it can be found everywhere.
Smithing Stone Stone used to smith a variety of armaments. A shard found in plenty. Strengthens armaments up to +3. Smithing stone is found throughout the Lands Between, and mining galleries built to excavate it can be found everywhere.
Purifying Crystal Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction purifies the curse from Mohg, Lord of Blood's terrifying rite of blood.
Opaline Hardtear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily boosts all forms of damage negation.
Opaline Bubbletear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. Provides significant damage negation. However, this effect only occurs once, and will expire after a certain duration.
Magic-Shrouding Cracked Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily boosts the power of one's magic attacks.
Lost Ashes of War Empty ashes of war, devoid of any memories of battle. Unable to apply any kind of affinity in their current state, but can be used by Smithing Master Hewg of the Roundtable Hold to recreate other ashes. Thus does the copy pass into becoming the genuine article.
Lightning-Shrouding Cracked Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily boosts the power of one's lightning attacks.
Intelligence-knot Crystal Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily boosts one's intelligence.
Holy-Shrouding Cracked Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily boosts the power of one's holy attacks.
Greenspill Crystal Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily raises one's maximum stamina.
Greenburst Crystal Tear A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Can be mixed in the Flask of Wondrous Physick. The resulting concoction temporarily boosts stamina recovery speed.
Great Grave Glovewort White flower that blooms in catacombs. An especially large specimen. Strengthens ashes to +10. Since times of old, large gloveworts were used to comfort heroic spirits. Given in tribute to those who died the most glorious of deaths, in the hope their stories would become legend.
Great Ghost Glovewort White flower that blooms in catacombs. A spirit nestles close to this grand specimen Strengthens renowned ashes to +10. Since times of old, large gloveworts were used to comfort heroic spirits. Given in tribute to those who died the most glorious of deaths, in the hope their stories would become legend.
Grave Glovewort [9] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +9. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [8] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +8. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [7] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +7. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.