A sacred flask modelled after a golden holy chalice that was once graced by a tear of blessing. Filled with cerulean tears, this flask restores FP with use. Rest at a site of grace to replenish. The one washed up on the gravesite was sure to die, until this flask offered its gift of rejuvenation. To seek the Elden Ring.
A sacred flask modelled after a golden holy chalice that was once graced by a tear of blessing. Filled with cerulean tears, this flask restores FP with use. Rest at a site of grace to replenish. The one washed up on the gravesite was sure to die, until this flask offered its gift of rejuvenation. To seek the Elden Ring.
A sacred flask modelled after a golden holy chalice that was once graced by a tear of blessing. Filled with cerulean tears, this flask restores FP with use. Rest at a site of grace to replenish. The one washed up on the gravesite was sure to die, until this flask offered its gift of rejuvenation. To seek the Elden Ring.
Turtle neck meat, pickled in a bitter medicinal solution. Craftable item. Temporarily boosts stamina recovery. The nutrients churn through the body, practically boiling out endless power.
Cured strip of meat, dried out after pickling in a green medicinal solution. Craftable item. Temporarily boosts immunity. Higher immunity helps to mitigate the buildup of various poisons and scarlet rot.
Cured strip of meat, dried out after pickling in a red medicinal solution. Craftable item. Temporarily boosts robustness. Higher robustness helps to mitigate the buildup of frost and blood loss.
Cured strip of meat, dried out after pickling in a purple medicinal solution. Craftable item. Temporarily boosts focus. Higher focus helps to mitigate the buildup of sleep and madness.
Cured animal liver, dried out after pickling in a blue medicinal solution. Craftable item. Temporarily boosts magic damage negation, improving damage mitigation against attacks imbued with magic.
Cured animal liver, dried out after pickling in a red medicinal solution. Craftable item. Temporarily boosts fire damage negation, improving damage mitigation against attacks imbued with fire.
Cured animal liver, dried out after pickling in an yellow medicinal solution. Craftable item. Temporarily boosts lightning damage negation, improving damage mitigation against attacks imbued with lightning.
Cured animal liver, dried out after pickling in a golden medicinal solution. Craftable item. Temporarily boosts holy damage negation, improving damage mitigation against attacks imbued with holiness.
Four-toed foot of a fowl, pickled in a silvery medicinal solution. Craftable item. Temporarily boosts item discovery. Since old times, the needy would scrape the meat clean even from a fowl's claw.
Four-toed foot of a fowl, pickled in a golden medicinal solution. Craftable item. Boosts the amount of runes obtained from defeating enemies for a certain duration. Since old times, the needy would scrape the meat clean even from a fowl's claw.
A lump of animal flesh pickled in a medicinal solution mixed with fiery spices. Craftable item. Temporarily boosts physical attack. Considered a delicacy in the badlands, this invigorating repast was for the exclusive benefit of those who they deem heroes.
A pungent raw meatball, made succulent by virtue of being on the verge of turning. Restores HP but also poisons the user. Not recommended for those who prefer to know the origin of their meats.
An ephemeral sliver that gives off a pale blue glow. What remains of a passing flash of starlight. Use to gradually recover FP. A prized item that was once used in the Eternal City as an ingredient in intoxicating draughts.
A white sliced meat, dried out after pickling in a green medicinal solution. Craftable item. Temporarily boosts immunity. Lasts longer than traditional cured meat, but with reduced effectiveness.
A white sliced meat, dried out after pickling in a red medicinal solution. Craftable item. Temporarily boosts robustness. Lasts longer than traditional cured meat, but with reduced effectiveness.