IconNameNotes/Description
Somber Smithing Stone [1] Shard of smithing stone drained of color. Strengthens special armaments to +1. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [2] Large shard of smithing stone drained of color. Strengthens special armaments to +2. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [3] Hard smithing stone drained of color. Strengthens special armaments to +3. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [4] Large hard smithing stone drained of color. Strengthens special armaments to +4. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [5] Gold smithing stone drained of color. Strengthens special armaments to +5. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [6] Large gold smithing stone drained of color. Strengthens special armaments to +6. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [7] Polar smithing stone drained of color. Strengthens special armaments to +7. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Smithing Stone [8] Large polar smithing stone drained of color. Strengthens special armaments to +8. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Somber Ancient Dragon Smithing Stone Ancient dragonrock smithing stone drained of color. A scale of the Ancient Dragonlord, and hidden treasure of Farum Azula. Strengthens special armaments to +10. The Ancient Dragonlord's seat is said to lie beyond time. This stone lightly twists time, allowing the creation of a weapon capable of slaying a god.
Somber Smithing Stone [9] Ancient smithing stone drained of color. Strengthens special armaments to +9. Special armaments with unique characteristics cannot be strengthened with colored smithing stones. Number of steps and amount strengthened differ from standard equipment.
Grave Glovewort [1] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +1. The art of strengthening ashes is known as spirit tuning. Only a spirit tuner may perform this deed.
Grave Glovewort [2] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +2. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [3] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +3. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [4] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +4. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [5] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +5. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [6] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +6. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [7] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +7. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [8] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +8. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Grave Glovewort [9] White flower that blooms in catacombs. Each a soundless bell used to summon spirits. Strengthens ashes to +9. Spirit tuning is not merely the simple act of imbuing strength. It is an art that lies somewhere between tuning an instrument and conducting a conversation, leaving both parties enriched.
Great Grave Glovewort White flower that blooms in catacombs. An especially large specimen. Strengthens ashes to +10. Since times of old, large gloveworts were used to comfort heroic spirits. Given in tribute to those who died the most glorious of deaths, in the hope their stories would become legend.