One of the incantations of Dragon Communion. Transforms caster into a dragon to spew flaming breath. Charging extends duration. Incantation of those who have hunted dragons and feasted upon their hearts. Theirs is a pure and overwhelming power.
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew icy breath. Charging extends duration. Those extraordinary individuals who perpetuate Dragon Communion are called the dragon-hearted.
One of the incantations of Dragon Communion. Transforms caster into a dragon to bite enemies before them. Incantation of those who have hunted dragons and feasted upon their hearts. Theirs is a pure and overwhelming power.
Superior incantation of Dragon Communion. Channels the power of Ekzykes, the Decaying. Transforms caster into a dragon to spew scarlet rot breath from above. Charging extends duration. This incantation can be cast while jumping. Ekzykes, Dragon Communion Revenger, did not forget his hatred even as he succumbed to the scarlet rot.
This legendary incantation is the most ancient of those that derive from the Erdtree. Creates a stream of golden shooting stars that assail the area. It is said that long ago, the Greater Will sent a golden star bearing a beast into the Lands Between, which would later become the Elden Ring.
One of the incantations of the capital's ancient dragon cult. Enchants armament held in the right hand with lightning-affinity attacks. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe—an event that gave rise to the ancient dragon cult in the capital.
One of the ancient Erdtree incantations. Heals a vast amount of HP for the caster and nearby allies. Hold to continue praying and delay activation. The Erdtree once flourished with abundance—yet it was only for a fleeting moment. Such is the course of all life.
Forbidden sorcery of Sellia, Town of Sorcery. Creates a space of darkness that draws in sorceries and incantations. This sorcery can be cast while in motion. Originally a lost sorcery of the Eternal City; the despair that brought about its ruin made manifest.
Sorcery of the servants of Death. Strike the ground with the staff, triggering an explosion of ghostflame that burns the surrounding area. In the time when there was no Erdtree, death was burned in ghostflame. Deathbirds were the keepers of that fire.
Sorcery of Fia, the Deathbed Companion. Creates a deathly mist before the caster, which inflicts Death blight upon those who enter. This sorcery can be cast while in motion. Charging enhances range of the mist. This sorcery was developed to oppose the Roundtable Hold, and is effective only against the Tarnished.
Incantation originating from a deeply ominous prophecy. Sets both the caster and the surrounding area ablaze with raging flames. The caster's body will remain engulfed in flame for a while, burning them and any who draw near. Charging enhances potency. The prophet despaired, looking up at the Erdtree, for soon the kindling would burst into flame, bringing ruin. "The burning of the Erdtree is the first cardinal sin. That is not the domain of mere men."
Incantation of the Two Fingers' faithful. Increases fire damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights, and the scions of gold. Heed me—the Lands Between offers no welcome to the Tarnished.
This legendary incantation is one of several that draws directly from the power of the Fire Giants. Releases a ball of raging fire said to be inhabited by a fell god. The fireball floats toward enemies and explodes, setting the area ablaze. Arghanthy, the chief guardian of the Flame, had kept this incantation a well-kept secret until it was stolen by Adan. The fell god still lurks within the Fire Giants.
Incantation originating from a sinister prophecy. Throws a ball of raging fire. Charging enhances potency and causes the ball of fire to explode. The flame of ruin is anathema to the Erdtree. But prophets sometimes glimpse it within the faith all the same. Sadly when this occurs their sole reward is banishment.
One of the incantations of the Fire Monks. Creates a fire within that burns away toxins. Alleviates poison and scarlet rot buildup and cures these ailments. This incantation leaves the caster with subtle burns—a reminder that they must fear the flame.
One of the incantations that draws directly from the power of the Fire Giants. Hurls several balls of fire at once. Charging enhances potency and causes the balls of fire to explode. There is no record of this incantation in common prayerbooks. Only a select few prelates know of its existence.
Superior incantation of the Fire Monks. Creates an invigorating fire within that enhances physical and fire-affinity attack power. This incantation does not burn the caster, and so it is considered forbidden by the guardians of the Flame.
The most ancient of the Fire Monks' incantations. Creates a fire within that greatly increases fire damage negation. It is said that this incantation was used during the War against the Giants long ago, during which it protected the champions of the Erdtree.
Incantation that channels the power of the ancient dragon Fortissax. Creates two spears of red lightning and stabs them into the ground from above, one after another. On impact, each spear will burst into trails of lightning covering the area. During the War of the Ancient Dragons, these twin red lightning stakes were the hallmark of one ancient dragon who was called the mightiest boulderstone.
The eldest primeval sorcery, said to have been discovered by an ancient astrologer. A sorcery of legendary status. Summons a dark cloud of stars overhead. Shortly after, the cloud will release a violent deluge of star rain. This sorcery can be cast while in motion. Charging increases potency. Thought to be the founding glintstone sorcery. The glimpse of the primeval current that the astrologer saw became real, and the stars' amber rained down on this land.
Sorcery said to have been used by the old snow witch. Releases a cold mist before the caster. This sorcery can be cast while in motion. Charging enhances range of the mist. The snowy crone taught the young Ranni to fear the dark moon as she imparted her cold sorcery.
Incantation originating from the maddening Three Fingers. Releases concentrated blasts of the yellow flame of frenzy from the caster's eyes. Charging enhances potency, enabling the blasts to penetrate the enemy's guard. In times past, every single person who attempted to control the flame of frenzy succumbed to madness after a desperate internal struggle. This incantation is testament to a meager victory.
Sorcery said to have been used by the old snow witch. Enchants armament held in the right hand with frost. This sorcery can be cast while in motion. The snowy crone taught the young Ranni to fear the dark moon as she imparted her cold sorcery.
Incantation that channels the power of the Dragonkin Soldiers. Creates a spear of ice lightning and stabs it into the ground from above. On impact, the spear will burst into trails of lightning advancing forwards. The Dragonkin were born in the Eternal City, where they knew no true sky, nor true lightning. Instead, ice lightning was their weapon.
One of the glintstone sorceries of the Academy of Raya Lucaria. Creates a magical greathammer and slams it down. Allows one follow-up attack. Drawn from the scholarly conspectus of Haima, the adjudicator of the academy, this sorcery employs might as a means to quell conflict.
One of the sorceries developed from the magma of Mt. Gelmir. Conjures a surge of magma from the earth, covering the area. Charging extends the surge of magma. This sorcery is held to represent the fury of the volcano, but the arrogance of attempting to harness it is solely that of men and serpents.
One of the incantations that draws directly from the power of the Fire Giants. Hurls a massive ball of raging fire. Charging enhances potency and causes the ball of fire to explode. There is no record of this incantation in common prayerbooks. Only a select few prelates know of its existence.
One of the sorceries of the Carian royal family. Creates a defensive arch of magic glintblades overhead, which automatically attack nearby foes. This sorcery can be cast while in motion. Bestowed upon the enchanted Carian knights, who combined this art with their swordsmanship to maintain pressure upon their foes, striking in waves of steel and sorcery.
One of the glintstone sorceries of the Academy of Raya Lucaria. Fires a horizontal arc of magic that spreads outward. This sorcery can be cast repeatedly and while in motion. Granted to sorcerers who depart from the academy to embark on journeys, in order to fend off large groups of would-be adversaries. Fools often roam in packs.
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew magic breath. Charging extends duration. Those extraordinary individuals who perpetuate Dragon Communion are called the dragon-hearted.
One of the glintstone sorceries of the Academy of Raya Lucaria. Fires a magical comet with a trailing tail. This sorcery can be cast repeatedly and while in motion. Charging enhances potency. A sorcery of the Karolos Conspectus, the most venerable of the academy.
Sorcery said to have been used by the old snow witch. The glintstone serves as a conduit, launching a mass of cold magic. This sorcery can be cast repeatedly and while in motion. The snowy crone taught the young Ranni to fear the dark moon as she imparted her cold sorcery.
The most basic glintstone sorcery of the Academy of Raya Lucaria. The glintstone serves as a conduit, launching magical projectiles at foes. This sorcery can be cast repeatedly and while in motion. This is a universal first step on the journey to true knowledge of sorcery.
One of the glintstone sorceries of the Academy of Raya Lucaria. Fires three magic shooting stars that pursue the target. This sorcery can be cast while in motion. Charging enhances potency. A sorcery of the Olivinus Conspectus, which attracts sorcerers from Sellia, Town of Sorcery.
An incantation of Erdtree Worship. Greatly increases lightning damage negation for the caster and nearby allies. Hold to continue praying, delaying the effect. This incantation was used by the knights of the Erdtree during the assault by the great ancient dragon Gransax, and the bitter War of the Ancient Dragons that followed.
An incantation of Erdtree Worship. Increases attack power and defense for the caster and nearby allies. Hold to continue praying and delay activation. This incantation has been taught to knights of the royal capital for generations, and knights sent on distant expeditions lean on it as a source of courage.
One of the glintstone sorceries that manipulates gravitational forces. Fires a projectile of condensed gravitational force. Those struck by it will be pulled toward the caster. Charging enhances potency. A gravitational technique studied by the young Radahn. His master was an Alabaster Lord with skin of stone.
One of the glintstone sorceries of the Academy of Raya Lucaria. The glintstone serves as a conduit, launching large magical projectiles at foes. This sorcery can be cast repeatedly and while in motion. Those unworthy of the stone crown typically end their brief journey into sorcery here.
Superior incantation of the Two Fingers' faithful. Greatly heals HP for the caster and nearby allies. Hold to continue praying and delay activation. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
Sorcery of the claymen who served as priests in the ancient dynasty. Produces a gigantic magical bubble that drifts towards foes before it naturally ruptures. Charging increases the delay before the bubble pops. The claymen search for lost oracles within their bubbles.
One of the sorceries of the Carian royal family. Creates a defensive arch of larger magic glintblades overhead, which automatically attack nearby foes. Used by the enchanted troll knights. They were the comrades of the young Rennala, bound by oath.
Superior incantation of Dragon Communion. Channels the power of Greyoll, the Elder Dragon. An incantation of legendary status. Transforms caster into a dragon to emit a terrible roar, reducing the attack power and defense of nearby enemies. Greyoll was the mother of all dragons, dwarfing all who stood before her like a looming mountain.
Superior incantation taught by Gurranq, the Beast Clergyman. Creates beast claws that rend surroundings with shockwaves. Long ago, Gurranq was a beast of such terrifying ferocity that his former name meant "Death of the Demigods."
Incantation of the Two Fingers' faithful. Heals HP for the caster and nearby allies. Hold to continue praying and delay activation. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
One of the incantations of the capital's ancient dragon cult. Summons a bolt of lightning to strike foes from above. This incantation can be cast repeatedly. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe—an event that gave rise to the ancient dragon cult in the capital.
Incantation originating from the maddening Three Fingers. Releases a maddening shriek that causes madness buildup in foes nearby. This incantation also causes madness buildup in the caster and makes enemies more likely to target them. It is said that the sickness of the flame of frenzy began with Shabriri, the most reviled man in all history.
One of the incantations of the Golden Order fundamentalists. Enchants shield held in the left hand with the light of regression, increasing all forms of non-physical damage negation and ailment resistance. Two concepts form the basis for Golden Order fundamentalism. One is the law of regression, to which this incantation relates.
Incantation originating from the maddening Three Fingers. Causes the yellow flame of frenzy to blaze from the caster's eyes. The caster then latches onto foes, spreading the madness. This incantation also causes buildup of madness in the caster, and is only effective against Tarnished. To gaze into one another's eyes is truly the most intimate form of human contact.
Incantation that channels the power of the ancient dragon Lansseax. Creates a red-lightning glaive and sweeps the area from above. This attack unleashes trails of lightning. Lansseax was the sister of Fortissax. It is said that she took the form of a human to commune with the knights as a priestess of the ancient dragon cult.
One of the incantations of the Golden Order fundamentalists. One of the key fundamentals. Manifests a small ring of causality within that allows the caster to automatically retaliate upon receiving a certain number of blows. The fundamentalists describe the Golden Order through the powers of regression and causality. Causality is the pull between meanings; it is the connections that form the relationships of all things.