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IconNameNotes/Description
Hermit Merchant’s Bell Bearing [3] Bell bearing of a hermetic merchant, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Iji’s Bell Bearing Iji the Smithing Master's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Iji’s Confession A letter of confession found on Iji's corpse. He declares his own guilt for having sealed away Blaidd.
Imbued Sword Key Stone key shaped like a sword. A special item, imbued with rich blue magic. Breaks the seal on the imp statues guarding the sending gates enshrined in each belfry, but remains embedded in the statue after use, meaning it can only be used once as an item. Think well before using one.
Imprisoned Merchant’s Bell Bearing An imprisoned merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Irina’s Letter Letter given by Irina, addressed to her father, the commander of Castle Morne. Gorgeous silken handkerchief, lightly stained with blood. Words can be made out within.
Iron Whetblade Iron whetblade with a cipher engraved. Can be used as a whetstone knife. When applying an affinity using ashes of war, an additional affinity of heavy, keen, or quality can be chosen.
Isolated Merchant’s Bell Bearing [1] An isolated merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Isolated Merchant’s Bell Bearing [2] An isolated merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Isolated Merchant’s Bell Bearing [3] An isolated merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Kalé’s Bell Bearing Merchant Kalé's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Lantern A small waist-worn lantern that illuminates surroundings. Use once to turn on, and again to turn off. While its light is dimmer than that of a torch, it has the advantage of freeing up the user's hands.
Lord of Blood’s Favor Pure white oath-cloth given by Varré. The final trial to be anointed a Knight of Mohg, Lord of Blood. "Soak the cloth with a maiden's blood... The blood of anyone's maiden will do. You are maidenless, after all."
Lord of Blood’s Favor Fully reddened oath-cloth, dyed in a maiden's blood. The final trial is complete. Luminary Mohg is sure to welcome you into his service, as a knight who will lay the foundations for his dynasty.
Lucent Baldachin’s Blessing Sacred seal of a hidden shrine that looks much like a bedchamber. A faint light leaks through a crack in its fastened doors, as if the Firefly is beckoning to come inside. Raise in prayer to gain protection. Gaining protection consumes this item, but can grant unique effects. Take care though, these effects cannot be undone.
Map: Ainsel River Map of Ainsel River and environs. Two great rivers flow beneath the Lands Between, the Siofra and the Ainsel. This vast region is said to be the grave of civilizations that flourished before the Erdtree.
Map: Altus Plateau Map of Altus Plateau and environs. The Altus Plateau, where the Erdtree's base can be found, contains the Royal Capital of Leyndell to the east, and Mt. Gelmir to the west. Scars from the Shattering remain apparent to this day.
Map: Caelid Map of Caelid and environs. Caelid, known as the locale of the last battle between General Radahn and Malenia, Blade of Miquella, is a vast land consummately marred by scarlet rot.
Map: Consecrated Snowfield Map of Consecrated Snowfield and environs. The route through this land, crossed east to west by a frozen river, leads to Miquella's Haligtree. This is the path taken by those unchosen, though it is a trial all the same.
Map: Deeproot Depths Map of Deeproot Depths and environs. At the very depths of the Erdtree's majestic roots lies the source of the Ainsel and the Siofra rivers. Here too begins the network of Greattree roots that spread throughout the Lands Between.
Map: Dragonbarrow Map of Dragonbarrow and environs. The dragons that escaped the scarlet rot made a nest of the plateau to Caelid's north. Thus it was named "Dragonbarrow," and none dare to enter.
Map: Lake of Rot Map of Lake of Rot and environs. A great lake of standing water downstream of the Ainsel River. It is said that the divine essence of an outer god is sealed away in this land.
Map: Leyndell, Royal Capital Map of the Royal Capital of Leyndell and environs. Leyndell, City of the Erdtree, is a metropolis enclosed by double ramparts. The inner wall remains unbreached to this day.
Map: Limgrave, East Map of the eastern region of Limgrave. Other than the Mistwood which envelops the south, it is known for its lands which lead to Caelid, a path trod by many a soldier in the past.
Map: Limgrave, West Map of the western region of Limgrave. The demesne of Limgrave, far south of the Erdtree, is bordered to the northwest by the cliffs of Stormveil, and under its ever-clouded skies roll the great steppes of the pale lands.
Map: Liurnia, East Map of Liurnia's eastern region. The majority of Liurnia, known for its vast forests and ever-present fog, is sinking into a lake. The eastern coast is home to a highroad running north and south.
Map: Liurnia, North Map of Liurnia's northern region. The Academy of Raya Lucaria towers over the north, while at its base spreads the town built around it, now flooded. Two highroads end their journeys here.
Map: Liurnia, West Map of Liurnia's western region. The majority of Liurnia, known for its vast forests and ever-present fog, is sinking into a lake. The western coast has always been closely associated with Carian royalty.
Map: Mohgwyn Palace Map of Mohgwyn Palace and environs. In the lightless depths lies the grave of an ancient civilization. It is here Mohg, the Lord of Blood, is building his palace, to be the seat of his coming dynasty named Mohgwyn. And whatever nightmares that may bring.
Map: Mountaintops of the Giants, East Map of Eastern Mountaintops of the Giants. The remote, desolate eastern summit is the highest point in all the Lands Between, overlooking even the Flame Peak to the south.
Map: Mountaintops of the Giants, West Map of Western Mountaintops of the Giants. Marching ground during the War against the Giants. They carved winding paths in the cliff walls right up to the summit, leading to the untrodden snow-laden region beyond.
Map: Mt. Gelmir Map of Mt. Gelmir and environs. Mt. Gelmir, which houses the Volcano Manor at its summit, is characterized by sheer cliffs and ominous skies. These qualities only became more pronounced after the Shattering.
Map: Siofra River Map of Siofra River and environs Two great rivers flow beneath the Lands Between, the Siofra and the Ainsel. This vast region is said to be the grave of civilizations that flourished before the Erdtree.
Map: Weeping Peninsula Map of the Weeping Peninsula. The peninsula, to Limgrave's south, is named for its unceasing rainfall, redolent of lament.
Meat Peddler’s Bell Bearing Bell bearing of an unfortunate meat peddler who was slain by the Bell Bearing Hunter. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to the following items: - Sliver of Meat - Lump of Flesh - Turtle Neck Meat
Medicine Peddler’s Bell Bearing Bell bearing of an unfortunate medicine peddler who was slain by the Bell Bearing Hunter. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to the following items: - Neutralizing Boluses - Stanching Boluses - Thawfrost Boluses - Stimulating Boluses
Memory Stone A black, lightly beguiling stone. Prized by the sorcerers who produce them. Increases memory slots. Said to be a fragment of the black moon that once hung above the Eternal City.
Mending Rune of Perfect Order Rune discovered by the noble Goldmask. Used to restore the fractured Elden Ring when brandished by the Elden Lord. A rune of transcendental ideology which will attempt to perfect the Golden Order. The current imperfection of the Golden Order, or instability of ideology, can be blamed upon the fickleness of the gods no better than men. That is the fly in the ointment.
Mending Rune of the Death-Prince Rune gestated by Fia, the Deathbed Companion. Used to restore the fractured Elden Ring when brandished by the Elden Lord. Formed of the two hallowbrand half-wheels combined, it will embed the principle of life within Death into Order. The Golden Order was created by confining Destined Death. Thus, this new Order will be one of Death restored.
Mending Rune of the Fell Curse Loathsome rune gestated by the Dung Eater. Used to restore the fractured Elden Ring when brandished by the Elden Lord. The reviled curse will last eternally, and the world's children, grandchildren, and every generation hence, will be its pustules. If Order is defiled entirely, defilement is defilement no more, and for every curse, a cursed blessing.
Mimic’s Veil Golden veil of intricate design. Uses FP to mimic nearby objects. When Godrick was hounded from Leyndell, the Royal Capital, this was one of a multitude of treasures he took with him. Also known as "Marika's Mischief."
Miniature Ranni A doll resembling Ranni the Witch. From head to toe every detail is perfect. This unresponsive doll seems pleasantly cool.
Miniature Ranni A doll resembling Ranni the Witch. From head to toe every detail is perfect. The chilliness is gone, feeling now like an empty husk. There is no response.
Miranda’s Prayer This statuette depicts a flower that preys on humans, posed in prayer. Uses FP to call down a deluge of light. Miranda, maiden of the Flower Crucible is said to have been the very first of this breed.
Miriel’s Bell Bearing Miriel, Pastor of Vows' bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Nomadic Merchant’s Bell Bearing A nomadic merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Nomadic Merchant’s Bell Bearing [1] A nomadic merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Nomadic Merchant’s Bell Bearing [10] A nomadic merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Nomadic Merchant’s Bell Bearing [11] A nomadic merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.
Nomadic Merchant’s Bell Bearing [2] A nomadic merchant's bell bearing, found upon his perished flesh. Offer to the Twin Maiden Husks at the Roundtable Hold to gain access to new items.